SuperTcpChannelWorker

Overview

The SuperTcpChannelWorker is the base abstract class for the (SCClientWorker) client and the (SCServerWorker) server Super Tcp channel worker classes that are used internally by the SuperTcpClientChannel and SuperTcpServerChannel classes for sending data between client and server asynchronously.

Location

 

constructor  protected

 

constructor(owner: Object)

 

SuperTcpChannelWorker(Object owner)

 

Sub New (owner As Object)

Parameters:

  • owner:

AckWaitTimeout

Defines the timeout, in milliseconds, in which an "acknowledgement" message is expected to be received for a sent request (default is 60,000, 1 minute).

 

property AckWaitTimeout: Int32 read write;

 

Int32 AckWaitTimeout { get; set; }

 

Property AckWaitTimeout As Int32

ClientId

 

property ClientId: Guid read write;

 

Guid ClientId { get; set; }

 

Property ClientId As Guid

DataConnection    (declared in AsyncWorker)

 

property DataConnection: Connection read write;

 

Connection DataConnection { get; set; }

 

Property DataConnection As Connection

Done

Performs finishing operations and closes the connection(s), which are processed by this worker, for the client (or the server).

 

method Done

 

void Done()

 

Sub Done

IncomingData  protected

 

method IncomingData(package: SuperTcpPackage)

 

void IncomingData(SuperTcpPackage package)

 

Sub IncomingData(package As SuperTcpPackage)

Parameters:

  • package:

IsServer  protected

This property identifies the server worker class in the decsendants. It is TRUE in the SCServerWorker class and FALSE in the SCClientWorkerclass.

 

property IsServer: Boolean read write;

 

Boolean IsServer { get; set; }

 

Property IsServer As Boolean

LastData  protected

Specifies the time of the last sending or receiving of data.

 

property LastData: DateTime read;

 

DateTime LastData { get; }

 

Property ReadOnly LastData As DateTime

MaxPackageLen

Abstract property.

When overriden in the (SCClientWorker) client and (SCServerWorker) server worker classes, this property takes the MaxPackageSize value of the owning channel (SuperTcpServerChannel.MaxPackageSize or SuperTcpClientChannel.MaxPackageSize, accordingly).

 

property MaxPackageLen: Int32 read;

 

Int32 MaxPackageLen { get; }

 

Property ReadOnly MaxPackageLen As Int32

Owner    (declared in AsyncWorker)

 

property Owner: Object read;

 

Object Owner { get; }

 

Property ReadOnly Owner As Object

ReceivedAck  protected

 

method ReceivedAck(id: Int32)

 

void ReceivedAck(Int32 id)

 

Sub ReceivedAck(id As Int32)

Parameters:

  • id:

RemoteMaxPackageLen

Determines the maximum size of data that the other side (client or server) can receive.

 

property RemoteMaxPackageLen: Int32 read;

 

Int32 RemoteMaxPackageLen { get; }

 

Property ReadOnly RemoteMaxPackageLen As Int32

Running

 

property Running: Boolean read;

 

Boolean Running { get; }

 

Property ReadOnly Running As Boolean

ScCmdNoAck_MsgTooLarge

 

const ScCmdNoAck_MsgTooLarge: Byte = 0;

 

const Byte ScCmdNoAck_MsgTooLarge = 0

 

Dim ScCmdNoAck_MsgTooLarge As Byte = 0

ScCmdNoAck_QueueFull

 

const ScCmdNoAck_QueueFull: Byte = 3;

 

const Byte ScCmdNoAck_QueueFull = 3

 

Dim ScCmdNoAck_QueueFull As Byte = 3

ScCmdNoAck_ScCmdOptionsSupported

 

const ScCmdNoAck_ScCmdOptionsSupported: Byte = 255;

 

const Byte ScCmdNoAck_ScCmdOptionsSupported = 255

 

Dim ScCmdNoAck_ScCmdOptionsSupported As Byte = 255

ScCmdNoAck_Timeout

 

const ScCmdNoAck_Timeout: Byte = 1;

 

const Byte ScCmdNoAck_Timeout = 1

 

Dim ScCmdNoAck_Timeout As Byte = 1

scCmdNoAck_UnknownCommand

 

const scCmdNoAck_UnknownCommand: Byte = 2;

 

const Byte scCmdNoAck_UnknownCommand = 2

 

Dim scCmdNoAck_UnknownCommand As Byte = 2

SendNoAck

This method will inform the other side (client or server) about an error encountered during perfoming a callback (for example if the response message cannot be sent because its size is greater than the other side can receive (greater than RemoteMaxPackageLength)).

 

method SendNoAck(id: Int32; errorCode: Byte)

 

void SendNoAck(Int32 id, Byte errorCode)

 

Sub SendNoAck(id As Int32, errorCode As Byte)

Parameters:

  • id:
  • errorCode:

SendPackage

Sends a package to the other side.

 

method SendPackage(id: Int32; data: array of Byte): Int32

 

Int32 SendPackage(Int32 id, Byte[] data)

 

Function SendPackage(id As Int32, data As array of Byte) As Int32

Parameters:

  • id:
  • data:

Setup

 

method Setup

 

void Setup()

 

Sub Setup

SetupClientConnection  protected

 

method SetupClientConnection

 

void SetupClientConnection()

 

Sub SetupClientConnection

SetupMainLoop  protected

 

method SetupMainLoop

 

void SetupMainLoop()

 

Sub SetupMainLoop

SkipAck

Defines whether "acknowledgement" messages are skipped.

 

property SkipAck: Boolean read write;

 

Boolean SkipAck { get; set; }

 

Property SkipAck As Boolean

TimerCallback  protected

 

method TimerCallback(state: Object)

 

void TimerCallback(Object state)

 

Sub TimerCallback(state As Object)

Parameters:

  • state:

UnknownNoAck  protected

 

method UnknownNoAck(id: Int32; errorCode: Byte)

 

void UnknownNoAck(Int32 id, Byte errorCode)

 

Sub UnknownNoAck(id As Int32, errorCode As Byte)

Parameters:

  • id:
  • errorCode:

WaitingForAck  protected

 

method WaitingForAck(id: Int32; value: SuperTcpEventPackage)

 

void WaitingForAck(Int32 id, SuperTcpEventPackage value)

 

Sub WaitingForAck(id As Int32, value As SuperTcpEventPackage)

Parameters:

  • id:
  • value:

 

ScCmdNoAck_MsgTooLarge

 

const ScCmdNoAck_MsgTooLarge: Byte = 0;

 

const Byte ScCmdNoAck_MsgTooLarge = 0

 

Dim ScCmdNoAck_MsgTooLarge As Byte = 0

ScCmdNoAck_QueueFull

 

const ScCmdNoAck_QueueFull: Byte = 3;

 

const Byte ScCmdNoAck_QueueFull = 3

 

Dim ScCmdNoAck_QueueFull As Byte = 3

ScCmdNoAck_ScCmdOptionsSupported

 

const ScCmdNoAck_ScCmdOptionsSupported: Byte = 255;

 

const Byte ScCmdNoAck_ScCmdOptionsSupported = 255

 

Dim ScCmdNoAck_ScCmdOptionsSupported As Byte = 255

ScCmdNoAck_Timeout

 

const ScCmdNoAck_Timeout: Byte = 1;

 

const Byte ScCmdNoAck_Timeout = 1

 

Dim ScCmdNoAck_Timeout As Byte = 1

scCmdNoAck_UnknownCommand

 

const scCmdNoAck_UnknownCommand: Byte = 2;

 

const Byte scCmdNoAck_UnknownCommand = 2

 

Dim scCmdNoAck_UnknownCommand As Byte = 2

 

AckWaitTimeout

Defines the timeout, in milliseconds, in which an "acknowledgement" message is expected to be received for a sent request (default is 60,000, 1 minute).

 

property AckWaitTimeout: Int32 read write;

 

Int32 AckWaitTimeout { get; set; }

 

Property AckWaitTimeout As Int32

ClientId

 

property ClientId: Guid read write;

 

Guid ClientId { get; set; }

 

Property ClientId As Guid

DataConnection    (declared in AsyncWorker)

 

property DataConnection: Connection read write;

 

Connection DataConnection { get; set; }

 

Property DataConnection As Connection

IsServer  protected

This property identifies the server worker class in the decsendants. It is TRUE in the SCServerWorker class and FALSE in the SCClientWorkerclass.

 

property IsServer: Boolean read write;

 

Boolean IsServer { get; set; }

 

Property IsServer As Boolean

LastData  protected

Specifies the time of the last sending or receiving of data.

 

property LastData: DateTime read;

 

DateTime LastData { get; }

 

Property ReadOnly LastData As DateTime

MaxPackageLen

Abstract property.

When overriden in the (SCClientWorker) client and (SCServerWorker) server worker classes, this property takes the MaxPackageSize value of the owning channel (SuperTcpServerChannel.MaxPackageSize or SuperTcpClientChannel.MaxPackageSize, accordingly).

 

property MaxPackageLen: Int32 read;

 

Int32 MaxPackageLen { get; }

 

Property ReadOnly MaxPackageLen As Int32

Owner    (declared in AsyncWorker)

 

property Owner: Object read;

 

Object Owner { get; }

 

Property ReadOnly Owner As Object

RemoteMaxPackageLen

Determines the maximum size of data that the other side (client or server) can receive.

 

property RemoteMaxPackageLen: Int32 read;

 

Int32 RemoteMaxPackageLen { get; }

 

Property ReadOnly RemoteMaxPackageLen As Int32

Running

 

property Running: Boolean read;

 

Boolean Running { get; }

 

Property ReadOnly Running As Boolean

SkipAck

Defines whether "acknowledgement" messages are skipped.

 

property SkipAck: Boolean read write;

 

Boolean SkipAck { get; set; }

 

Property SkipAck As Boolean

 

constructor  protected

 

constructor(owner: Object)

 

SuperTcpChannelWorker(Object owner)

 

Sub New (owner As Object)

Parameters:

  • owner:

Done

Performs finishing operations and closes the connection(s), which are processed by this worker, for the client (or the server).

 

method Done

 

void Done()

 

Sub Done

IncomingData  protected

 

method IncomingData(package: SuperTcpPackage)

 

void IncomingData(SuperTcpPackage package)

 

Sub IncomingData(package As SuperTcpPackage)

Parameters:

  • package:

ReceivedAck  protected

 

method ReceivedAck(id: Int32)

 

void ReceivedAck(Int32 id)

 

Sub ReceivedAck(id As Int32)

Parameters:

  • id:

SendNoAck

This method will inform the other side (client or server) about an error encountered during perfoming a callback (for example if the response message cannot be sent because its size is greater than the other side can receive (greater than RemoteMaxPackageLength)).

 

method SendNoAck(id: Int32; errorCode: Byte)

 

void SendNoAck(Int32 id, Byte errorCode)

 

Sub SendNoAck(id As Int32, errorCode As Byte)

Parameters:

  • id:
  • errorCode:

SendPackage

Sends a package to the other side.

 

method SendPackage(id: Int32; data: array of Byte): Int32

 

Int32 SendPackage(Int32 id, Byte[] data)

 

Function SendPackage(id As Int32, data As array of Byte) As Int32

Parameters:

  • id:
  • data:

Setup

 

method Setup

 

void Setup()

 

Sub Setup

SetupClientConnection  protected

 

method SetupClientConnection

 

void SetupClientConnection()

 

Sub SetupClientConnection

SetupMainLoop  protected

 

method SetupMainLoop

 

void SetupMainLoop()

 

Sub SetupMainLoop

TimerCallback  protected

 

method TimerCallback(state: Object)

 

void TimerCallback(Object state)

 

Sub TimerCallback(state As Object)

Parameters:

  • state:

UnknownNoAck  protected

 

method UnknownNoAck(id: Int32; errorCode: Byte)

 

void UnknownNoAck(Int32 id, Byte errorCode)

 

Sub UnknownNoAck(id As Int32, errorCode As Byte)

Parameters:

  • id:
  • errorCode:

WaitingForAck  protected

 

method WaitingForAck(id: Int32; value: SuperTcpEventPackage)

 

void WaitingForAck(Int32 id, SuperTcpEventPackage value)

 

Sub WaitingForAck(id As Int32, value As SuperTcpEventPackage)

Parameters:

  • id:
  • value:

Descendants