MemoryMessageQueueManager
Overview
Location
- Reference: RemObjects.SDK.Server.dll
- Namespace: RemObjects.SDK.Server
- Platforms: .NET Core, .NET Framework, .NET Standard
- Ancestry: Component | MessageQueueManager | MemoryMessageQueueManager
Instance Methods
constructor
constructor
MemoryMessageQueueManager()
init()
Sub New()
constructor (IContainer) protected (declared in MessageQueueManager)
Creates a new instance of the MessageQueueManager and adds it to the provided components container.
constructor(container: IContainer)
MemoryMessageQueueManager(IContainer container)
init(_ container: IContainer)
Sub New(container As IContainer)
Parameters:
- container: Components container
DestroyMessageQueue
method DestroyMessageQueue(clientId: Guid)
void DestroyMessageQueue(Guid clientId)
func DestroyMessageQueue(_ clientId: Guid)
Sub DestroyMessageQueue(clientId As Guid)
Parameters:
- clientId:
Dispose protected (declared in MessageQueueManager)
Disposes of the current Messagq Queue Manager instance.
method Dispose(disposing: Boolean)
void Dispose(Boolean disposing)
func Dispose(_ disposing: Boolean)
Sub Dispose(disposing As Boolean)
Parameters:
- disposing: True to release both managed and unmanaged resources; false to release only unmanaged resources
FindMessageQueue
method FindMessageQueue(clientId: Guid): IMessageQueue
IMessageQueue FindMessageQueue(Guid clientId)
func FindMessageQueue(_ clientId: Guid) -> IMessageQueue
Function FindMessageQueue(clientId As Guid) As IMessageQueue
Parameters:
- clientId:
GetMessageQueue
method GetMessageQueue(clientId: Guid): IMessageQueue
IMessageQueue GetMessageQueue(Guid clientId)
func GetMessageQueue(_ clientId: Guid) -> IMessageQueue
Function GetMessageQueue(clientId As Guid) As IMessageQueue
Parameters:
- clientId:
QueueMessage (IMessage, Guid) (declared in MessageQueueManager)
Enqueues serialized server-sent event data in the message queue assotiated with the provided client Id.
method QueueMessage(message: IMessage; clientId: Guid)
void QueueMessage(IMessage message, Guid clientId)
func QueueMessage(_ message: IMessage, _ clientId: Guid)
Sub QueueMessage(message As IMessage, clientId As Guid)
Parameters:
- message: Message containing server-sent data
- clientId: Client Id
QueueMessage (Stream, Guid) (declared in MessageQueueManager)
method QueueMessage(message: Stream; clientId: Guid)
void QueueMessage(Stream message, Guid clientId)
func QueueMessage(_ message: Stream, _ clientId: Guid)
Sub QueueMessage(message As Stream, clientId As Guid)
Parameters:
- message:
- clientId:
QueueMessage (Stream, IMessageQueue) protected (declared in MessageQueueManager)
method QueueMessage(message: Stream; queue: IMessageQueue)
void QueueMessage(Stream message, IMessageQueue queue)
func QueueMessage(_ message: Stream, _ queue: IMessageQueue)
Sub QueueMessage(message As Stream, queue As IMessageQueue)
Parameters:
- message:
- queue:
RegisterEventDispatcher (declared in MessageQueueManager)
Registers an event dispatcher.
When an event data is enqueued Mesasge Queue Manager notifies event dispatchers assotiated with the target client Id, if any are registered. Remoting SDK uses event dispatchers to ensure that super-channels will actively push server-sent events to the connected clients.
method RegisterEventDispatcher(dispatcher: IEventDispatcher)
void RegisterEventDispatcher(IEventDispatcher dispatcher)
func RegisterEventDispatcher(_ dispatcher: IEventDispatcher)
Sub RegisterEventDispatcher(dispatcher As IEventDispatcher)
Parameters:
- dispatcher: Active event dispatcher
UnregisterEventDispatcher (declared in MessageQueueManager)
method UnregisterEventDispatcher(clientId: Guid)
void UnregisterEventDispatcher(Guid clientId)
func UnregisterEventDispatcher(_ clientId: Guid)
Sub UnregisterEventDispatcher(clientId As Guid)
Parameters:
- clientId: